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Two participants working beside a CNC router at LABNL in Monterrey, Mexico

Ideas

Who Gets to Be Creative When AI Joins the Studio?

Context photograph: a 2021 makerspace session at LABNL; it does not show or evidence AI use.

Participants processing material with a CNC machine at LABNL’s FabLAB in Monterrey, 2021. Contextual makerspace photograph; it does not show or evidence AI use. Photo: Ricardo Burnes / LABNL · CC BY-SA 4.0 · Cropped for layout.

AI & creative practice

A new survey of human–AI co-creativity shifts attention from spectacular outputs to agency, iteration and the conditions of authorship.

Muslim Edit3 min readEditorial analysis

In September 2026, researchers published Human-AI Co-Creativity: Advances, Opportunities, and Challenges on arXiv. The survey grew from a workshop held at ICML 2026 and maps questions emerging around generative systems in creative work. It is a preprint and workshop-informed survey, not peer-reviewed experimental proof that any particular tool improves creativity.

That status suits the subject. Co-creativity is not one settled interaction. It can mean prompting, selecting, revising, resisting, combining, discarding or beginning again by hand. The important unit may be less the generated object than the chain of decisions around it.

The term also contains a useful disagreement. Calling a system a collaborator can encourage designers to build for dialogue and revision, but it can blur the asymmetry between a person with intentions and a model generating from learned patterns. The language we choose affects which responsibilities remain attached to developers, institutions and users. It also affects whether audiences can recognise the human labour of setting constraints, checking results and deciding what should never leave the working studio.

From this editorial

“The creative question is not only what a system can produce, but which human choices remain visible in the process.”

01

Agency is a moving target

A tool can widen the field of options while narrowing the route by which those options appear. Suggestions may help a maker escape a habitual answer, but they can also establish the first frame and make alternatives harder to imagine. Agency is therefore not measured simply by whether a human clicked the final button.

It appears in who defines the problem, whose materials informed the system, who can reject a result, and whose name travels with the work. These questions differ for a student brainstorming alone, a designer working for a client and a community preserving a collective visual language.

Participants arranging physical models during a collaborative pavilion design session at LABNL
A collaborative pavilion design session at LABNL in Monterrey, 18 August 2023. Contextual creative-work photograph; it does not show or evidence AI use. Photo: Melina Ramos / LABNL · CC BY-SA 2.0 · Cropped for layout.

02

Iteration is not the same as craft

Generative systems can make variation quick. Speed can support exploration, especially before a direction is fixed. But iteration has never meant quantity alone. A ceramicist learns from resistance in clay; an editor hears cadence by reading a sentence again; an architect discovers a constraint through a model that will not stand.

Digital assistance may join those practices, but it does not automatically reproduce the knowledge embedded in them. The open question is how interfaces can support reflection rather than merely accelerate selection.

03

Authorship after the prompt

Debates about authorship often rush toward a single owner. Creative work is already collaborative: shaped by teachers, tools, archives, clients, audiences and inherited forms. AI adds a system trained on immense bodies of prior work, making attribution and consent more difficult rather than less relevant.

The survey’s value is to organise these tensions as research questions. It does not close them. The studio of the near future may contain pencils, fabric, code and models together. What matters is whether the arrangement enlarges human judgement—and whether the people whose work made the tool possible remain part of the account.

Sources

Primary references used for the factual reporting in this editorial analysis.

The pavilion and windcatcher at Dolat Abad Garden in Yazd, Iran

Architecture & climate

The Future of Cities Is Already in the Shade

Dolat Abad Garden pavilion and windcatcher, Yazd, photographed in 2016. Contextual archive image; it does not depict the 2026 AIA programme. Photo: Bernard Gagnon · CC BY-SA 4.0 · Cropped for layout.

Smiljan Radić's translucent 2014 Serpentine Pavilion resting on large stones in Kensington Gardens

Architecture

The Architect Who Makes Room for Uncertainty

Smiljan Radić’s Serpentine Pavilion in London, July 2014. Photo: Ardfern · CC BY-SA 3.0 · Cropped for layout.

A participant repairing a small electronic device at Repair Lab in Hamburg

Design & stewardship

The Second Life of Things

Hands-on electronics repair at Repair Lab during Hamburg’s Sommer des Wissens, 2019. Contextual archive image; not a 2026 implementation event. Photo: Alena Zielinski / Redaktion NdW · CC BY 2.0 · Cropped for layout.